Reinvigorating a Market Leader in Market Research.
Decipher, an extensive but aging survey building tool, had fallen behind competitors with less features but better ux. As the lead designer for the project, I had a high level of autonomy and was largely responsible with setting direction and producing deliverables. I worked with a junior designer in the beginning of the project and a visual designer towards the end.
The results :
Brand new personas based on real world research
A sophisticated prototype and future concepts
Short term improvements to drastically improve the quality of the current system
The team
I began with an audit of the current experience and a round of competitive analysis. Besides competitors, FocusVision had a set of contemporary applications they wanted the experience to be on par with. I made sure to include those applications and describe some key points we could absorb as the project progressed.
We hosted a two-day workshop with our client to create our core personas. We ended up with a total of five, including a new primary persona who represented the younger, scrappier market researcher the company needed to target.
We created rough concepts on functionality, pasted them to boards, and did guerilla market research on the floor of a conference and at FocusVision's booth.
Keeping our concepts broad let participants give us key insights into what details they'd want our ideas to include. And participants were all too happy to share their experience with Decipher, validating audit findings.
We then moved on to redesigning the core product flow. Through a series of sketches and concepts we honed in on a design that focused the user’s attention on the primary task of building and configuring questions. Testing, styling, and configuring logic, were far less common tasks for our users but needed to be quickly accessible.
We ultimately worked through several iterations of each, page, honing in on a core flow which we turned into a lightweight prototype.
For advanced logic and path configuration, we began to design an extended “map” view that would visualize a survey taker’s path through the survey.
At this stage in the process we were ready to translate our screens into visual design and hand them over to developers
The new CEO was concerned that the current design work was taking precedence over fixing glaring holes in the current interface. He wanted to see the current experience improved in time for the next release, giving us 6 weeks to push updates to development. I had 4 weeks left on the project and was the only remaining ux resource when this news hit.
I helped the client quickly spin up a backlog of improvements that prioritized the sweet spot of ease of development and impact to the experience. The team rallied and we collaboratively evaluated and prioritized possible updates. In a very short period of time I had designed several low-development feature updates that drastically improved the current interface.
I compiled a deck to wrap up lessons learned from the project and present suggestions based on my experience as a design consultant. This deck reflected the current design work but also envisioned a future of renewed innovation. I drove several hours to their offices and presented our deck alone to a large group including our client team, developers and one of the company co-founders.
Surprisingly, this presentation netted me some of the most positive feedback I had received while on the project (and probably ever in my career). And that's considering I had helped them completely reimagine a large chunk of their application.
Selected Works
Clarity Design SystemDesign Systems
Expenses Back OfficeProduct Design
Period End Close VisionProduct Design, Vision
Adaptive Content LayoutDesign Systems
Focus VisionUX Design, Strategy
CarfaxApp / Mobile Design
Oceanside10UX Design